SUBSURFACE THE GAME

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Subsurface to be Demonstrated at GDC 2010

by David on Mar.06, 2010, under 3Dvia, GDC, Game development

If you are heading to the Game Developers Conference (GDC 2010) this year, make sure to stop by the 3DVIA booth to meet with the team from Little Chicken.  They will present Subsurface the game and open up the floor for questions.  It was a great presentation last year and I am sure that this year will be an even better show.

3DVIA BOOTH #1432, SOUTH HALL [ RSVP ON FACEBOOK ]

We have an amazing set of presentations for the entire 3DVIA community this year.  Watch this video to see the top 3 things you must see before you leave the show.


For those of you with a short attention span, here is a taste of the games and partners to be presented at this years show.


If you can not make the show this year, check the 3DVIA blog for Emmy’s daily GDC blog post or follow our live stream on Twitter.

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VIDEO – How to Build a Game in 60 Days!

by David on Apr.26, 2009, under GDC, Making, Video


Coming straight from the floor at this years GDC 2009, the folks at Little Chicken present how they built Subsurface in 60days with a team of only 6 in this great video.

Your camera man and the source for this very cool spot is our very own Virgile.

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Character building

by David on Feb.19, 2009, under Uncategorized

This is an update of the main character, Valerie Toulé. The model is now complete. After some additional optimizing she will be composed of 5500 triangles. This picture shows how the character is build up before it is taken into the virtools engine.

On the left is the low poly mesh without any maps applied. In the middle is the mesh with opacity and normal maps applied. The normal map was made by rendering a high poly model sculpted in Zbrush to the texture of the low poly model. The model on the right is the mesh with opacity, normal and diffuse texture maps applied. The diffuse map was painted in Photoshop.

After this the model will be rigged and animated in 3ds Max. Valerie will be exported to the Virtools 5 engine and made playable by our resident Virtools wizard.

Next up: The bad guy!

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Gallery

Ian Concept Art Origional Concept Art Evil Drone Sub Valerie screenshot9.jpg sub-1.jpg screenshot8.jpg Origional Concept Art Ian...when he was Ivan