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	<title>SUBSURFACE THE GAME &#187; Character</title>
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	<link>http://subsurface.3dvia.com</link>
	<description>Developed with 3DVIA Virtools</description>
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		<title>Learn 3DVIA Virtools with Online Tutorial 5</title>
		<link>http://subsurface.3dvia.com/post/learn-3dvia-virtools-with-online-tutorial-5/</link>
		<comments>http://subsurface.3dvia.com/post/learn-3dvia-virtools-with-online-tutorial-5/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 12:47:35 +0000</pubDate>
		<dc:creator>Emmy</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3D engine]]></category>
		<category><![CDATA[3Dvia]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Ian]]></category>
		<category><![CDATA[Making]]></category>
		<category><![CDATA[dassault]]></category>
		<category><![CDATA[subsurface]]></category>
		<category><![CDATA[texturing. importing models]]></category>

		<guid isPermaLink="false">http://subsurface.3dvia.com/?p=561</guid>
		<description><![CDATA[	
	Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
	This week Little Chicken demonstrates how to import [...]]]></description>
			<content:encoded><![CDATA[	<p><img class="alignnone" title="tutorials 5" src="http://www.3dvia.com/blog/wp-content/uploads/2009/08/subsurface_tut5_blog_nb.jpg" alt="" width="550" height="200" /></p>
	<p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.</p>
	<p>This week <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to import and use blend shapes.</p>
	<p><span style="text-decoration: underline;"><a name="tutorial1">Tutorial 5: Blend Shapes</a></span><br />
Learn how to import blend shapes straight from your DCC software and use them for animations.</p>
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<p><a href="http://vimeo.com/6083648">3DVIA Virtools Tutorial 5: Blend Shapes</a> from <a href="http://vimeo.com/user1452131">3DVIA</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Learn 3DVIA Virtools with Online Tutorials 3 &amp; 4</title>
		<link>http://subsurface.3dvia.com/post/learn-3dvia-virtools-with-online-tutorials-3-4/</link>
		<comments>http://subsurface.3dvia.com/post/learn-3dvia-virtools-with-online-tutorials-3-4/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 12:57:13 +0000</pubDate>
		<dc:creator>Emmy</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[3D engine]]></category>
		<category><![CDATA[3Dvia]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Making]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[dassault]]></category>
		<category><![CDATA[subsurface]]></category>
		<category><![CDATA[texturing. importing models]]></category>
		<category><![CDATA[virtools]]></category>

		<guid isPermaLink="false">http://subsurface.3dvia.com/?p=517</guid>
		<description><![CDATA[	
	Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
	This week Little Chicken demonstrates how to create [...]]]></description>
			<content:encoded><![CDATA[	<p><img class="alignnone" title="tutorials 1 and 2" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/subsurface_tuts34_blog_nb.jpg" alt="" width="550" height="200" /></p>
	<p>Learn to use <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the studio responsible for Subsurface, go over the <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a> basics to get you started.</p>
	<p>This week <a href="http://www.littlechicken.nl/">Little Chicken</a> demonstrates how to create simple movement and import an animated character using <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools</a>.</p>
	<p><span style="text-decoration: underline;"><a name="tutorial1">Tutorial 3: Creating Simple Movement</a></span><br />
Learn how to use simple scripting and pre-packaged behaviors to move objects.</p>
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	<p><span style="text-decoration: underline;"><a name="tutorial1">Tutorial 4: Importing an Animated Character</a></span><br />
Discover how to import an animated character and create secondary animations.</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Play Subsurface Online!</title>
		<link>http://subsurface.3dvia.com/post/play-subsurface-online-2/</link>
		<comments>http://subsurface.3dvia.com/post/play-subsurface-online-2/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 12:15:56 +0000</pubDate>
		<dc:creator>Emmy</dc:creator>
				<category><![CDATA[3Dvia]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Making]]></category>
		<category><![CDATA[Valerie Toulé Character Modelling]]></category>
		<category><![CDATA[subsurface]]></category>

		<guid isPermaLink="false">http://subsurface.3dvia.com/?p=369</guid>
		<description><![CDATA[	
	Play Subsurface online and request a free evaluation to see the source code!
	                                                                        
	Help Dr. Valerie Toulé navigate through an underwater field of depth charges and missiles as she tries to prevent the evil narco-terrorist Ian McClusky from discovering a power capable of destroying the world. But don’t let the story doesn’t end there…discover the [...]]]></description>
			<content:encoded><![CDATA[	<p><img class="aligncenter" title="Play Subsurface Online!" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/re-launch_blog_banner.jpg" alt="" width="550" height="200" /></p>
	<p>Play <a href="http://subsurface.3dvia.com/">Subsurface</a> online and request a free evaluation to see the source code!</p>
	<p><a href="http://subsurface.3dvia.com/play/"><img class="alignnone" title="Play button" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/blk_play_btn1.gif" alt="" width="135" height="45" /></a>                                                                        <a href="http://subsurface.3dvia.com/about/request-evaluation/"><img class="alignnone" title="Request Evaluation Copy" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/blk_eval_btn.gif" alt="" width="135" height="45" /></a></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><span style="font-size: small; font-family: Calibri;">Help <a href="http://subsurface.3dvia.com/narrative/character-bios/">Dr. Valerie Toulé</a> navigate through an underwater field of depth charges and missiles as she tries to prevent the evil narco-terrorist <a href="http://subsurface.3dvia.com/narrative/character-bios/">Ian McClusky</a> from discovering a <a href="http://subsurface.3dvia.com/narrative/character-bios/">power</a> capable of destroying the world. But don’t let the <a href="http://subsurface.3dvia.com/narrative/">story</a> doesn’t end there…discover the <a href="http://subsurface.3dvia.com/about/">3DVIA story</a> behind the <a href="http://subsurface.3dvia.com/narrative/">Subsurface story</a>.</span></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href="http://subsurface.3dvia.com/post/subsurface-trailer/"><img class="alignnone" title="Watch  Trailer" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/blk_team_btn.gif" alt="" width="135" height="45" /></a></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><span style="font-size: 11pt; font-family: &quot;Calibri&quot;,&quot;sans-serif&quot;; mso-fareast-font-family: Calibri; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-theme-font: minor-latin;">Meet <a href="http://www.littlechicken.nl/">Little Chicken Game Company</a>, the development shop responsible for the creation of <a href="http://subsurface.3dvia.com/">Subsurface</a>, and learn how with a team of just 6 people, <a href="http://www.littlechicken.nl/">Little Chicken</a> was able to turn out <a href="http://subsurface.3dvia.com/">Subsurface</a> in only 60 days. Watch the team discuss the making of the game in this video. </span></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><span style="font-size: 11pt; font-family: &quot;Calibri&quot;,&quot;sans-serif&quot;; mso-fareast-font-family: Calibri; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-theme-font: minor-latin;"><a href="http://subsurface.3dvia.com/post/meet-the-subsurface-team/"><img class="alignnone" title="Watch  Trailer" src="http://www.3dvia.com/blog/wp-content/uploads/2009/07/blk_team_btn.gif" alt="" width="135" height="45" /></a></span></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><span style="font-size: 11pt; font-family: &quot;Calibri&quot;,&quot;sans-serif&quot;; mso-fareast-font-family: Calibri; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-theme-font: minor-latin;">Enjoy!</span></p>
	<p class="MsoNormal" style="margin: 0in 0in 0pt;"><span style="font-size: 11pt; font-family: &quot;Calibri&quot;,&quot;sans-serif&quot;; mso-fareast-font-family: Calibri; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA; mso-fareast-theme-font: minor-latin;">-Emmy</span></p>
]]></content:encoded>
			<wfw:commentRss>http://subsurface.3dvia.com/post/play-subsurface-online-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bad guy first screenshot</title>
		<link>http://subsurface.3dvia.com/post/bad-guy-first-screenshot/</link>
		<comments>http://subsurface.3dvia.com/post/bad-guy-first-screenshot/#comments</comments>
		<pubDate>Sat, 07 Mar 2009 08:19:00 +0000</pubDate>
		<dc:creator>Virgile</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Ian]]></category>

		<guid isPermaLink="false">http://subsurface.3dvia.com/post/bad-guy-first-screenshot/</guid>
		<description><![CDATA[	Hello!Yesterday, I received this screenshot from the team, showing Ian McKlusky, the bad guy / enemy for the game. We need to review it in greater details, but we clearly see some tuning can be made, like it was for Valerie in the first instance. We know however we&#8217;re in the right direction. The character [...]]]></description>
			<content:encoded><![CDATA[	<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_rF9HiQo4bKY/SbIwFmlwm2I/AAAAAAAABlw/SMsgSi1TydI/s1600-h/ian.jpg" rel="lightbox[51]"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 429px; height: 249px;" src="http://3.bp.blogspot.com/_rF9HiQo4bKY/SbIwFmlwm2I/AAAAAAAABlw/SMsgSi1TydI/s400/ian.jpg" alt="" id="BLOGGER_PHOTO_ID_5310359783439637346" border="0" /></a><br />Hello!<br />Yesterday, I received this screenshot from the team, showing Ian McKlusky, the bad guy / enemy for the game. We need to review it in greater details, but we clearly see some tuning can be made, like it was for Valerie in the first instance. We know however we&#8217;re in the right direction. The character will be used for its upper body side, featuring nice facial animation.<br />Don&#8217;t hesitate to comment right here, and let&#8217;s see where this will take us!<br />Thanks,<br />Virgile
</p>
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		<slash:comments>1</slash:comments>
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