SUBSURFACE THE GAME

Ian

Learn 3DVIA Virtools with Online Tutorial 5

by Emmy on Aug.17, 2009, under 3D, 3D engine, 3Dvia, Character, Game development, Ian, Making, dassault, subsurface, texturing. importing models

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.

This week Little Chicken demonstrates how to import and use blend shapes.

Tutorial 5: Blend Shapes
Learn how to import blend shapes straight from your DCC software and use them for animations.


3DVIA Virtools Tutorial 5: Blend Shapes from 3DVIA on Vimeo.

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Bad guy first screenshot

by Virgile on Mar.07, 2009, under Character, Concept Art, Ian


Hello!
Yesterday, I received this screenshot from the team, showing Ian McKlusky, the bad guy / enemy for the game. We need to review it in greater details, but we clearly see some tuning can be made, like it was for Valerie in the first instance. We know however we’re in the right direction. The character will be used for its upper body side, featuring nice facial animation.
Don’t hesitate to comment right here, and let’s see where this will take us!
Thanks,
Virgile

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screenshot8.jpg Ian...when he was Ivan sub-1.jpg Origional Concept Art Ian Concept Art Valerie Concept Art Origional Concept Art Valerie screenshot9.jpg